Landscape
Progress
Progress
7/2 First attempt with procedural landscape, X shaped trees
7/3 Modified trees, new lighting, and water
7/20 Second attempt with procedural landscape and new materials
7/21 Sunset lighting
7/29 Heightmap based landscape and volumetric atmosphere
9/3 Same heightmap, different lighting and camera angle
10/28 Third attempt with procedural landscape, cone shaped trees, martinish atmosphere
10/30 Fourth attempt with procedural landscape
11/8 New water, lower camera angle, and improved compositing
Final render
Final render
1/28 New water, tweaked tree material, improved compositing, and higher quality render